Duality
Platform
PC / Mobile
Size of Team
2
Role
Programmer
Engine
Unreal 4
Production Time
Unity 2D
Jam Theme
Duality
Overview
This project was created as part of the Global Game Jam 2022.
I worked on this project with Daniel Gillot (level designer).
The goal of the game is to move the circles/orbs to the X's, the left side moves in the direct of the input (also swiping on mobile) and the right side moves in the opposite direction but only if that is possible to do (moving left will not push the right side further right if there is no path).
My role as the programmer was to create the system that builds the levels. to do this internally we create points and enable or disable directions, once the level runs the paths build themselves based on each nodes settings, I also created the menu systems and the very basic programmer art.