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Planet Hop

Platform

PC / HTML5

Size of Team

4

Role

Programmer

Engine

Unity 2D

Production Time

48 hours

Jam Theme

Other-wordly

Overview

This project was created as part of the 2020 Abertay Game Development Society 'Spooky' halloween game jam.

I worked on this project with Callum Roger (designer), Elspeth Nicol (artist) and Lars Betting (sound designer).

The goal of the game is to reach your spaceship at the end of the level by managing your fuel levels and navigating with your jetpack boosters while avoiding asteroids and satellites.

My role as the programmer was to create the character controller, collisions and the planetary gravity allowing the player to jump from the planet to other planets and to navigate through the level.

planet-hop.png
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